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Note: This guide may not be complete as we have 102 points listed. There is a chance that there are a few more, but it is not guaranteed. If you find any points not listed here, please tell us.

Book Smart
Book Smart
Maxed out the Knowledge attribute
Unlocks once Knowledge reaches 100

The 'Book Smart' achievement is gotten from maxing out the Knowledge stat.

Capers that Raise Knowledge and What to Do to Get It Edit

You need to follow these Main Adventures so their capers activate:

Follow along with all of the guys' Main Adventures until the guide says you can stop.

  • In the beginning of the game, Sadie will have dialogue choices that give +10 points to some base stats.
    • Choose:
      1. I'm good at sitting in a quiet room and reading German-language monographs on the Hittites.
        • Skill: +10 Knowledge
    • Choose:
      1. Book-learning it is. That's certainly what I spent my time on, anyway.
        • Skill: +10 Knowledge
  • After the tutorial, Sadie will automatically get 10 points in Athletics, Charm, Knowledge, and Wits.
    • Skill: +10 Knowledge

Knowledge point tally after tutorial: 30

New York before Egypt Edit

Follow along with all of the guys' Main Adventures

Egypt Edit

Follow along with all of the guys' Main Adventures

New York after Egypt Edit

Current point tally: 41

Follow along with all of the guys' Main Adventures

Australia Edit

'Follow along with all of the guys' Main Adventures'

New York after Australia Edit

Current point tally: 54

Follow along with all of the guys' Main Adventures

  • The Anna Adventure
    • Pass the 1st Obstacle
      • Skill: +1 Knowledge
    • Pass the 5th Obstacle
      • Skill: +1 Knowledge

India Edit

Follow along with all of the guys' Main Adventures

  • The Film Studies Adventure
    • Choose 'Bet on the hawk' and pass the 2nd Obstacle
      • Skill: +1 Knowledge
  • The Great Game Adventure
    • Requires you to be following Roland's Main Adventure through India
    • Pass the 2nd Obstacle
      • Skill: +1 Knowledge
  • Sterling: The Indian Adventure
    • Choose 'Use Sterling's Matches' and pass the 2nd Obstacle
      • Skill: +1 Knowledge
    • Pass the 3rd Obstacle
      • Skill: +1 Knowledge
    • After this, you can ignore Sterling
  • Nigel: The Indian Adventure
    • Skill: +1 Knowledge happens naturally during the caper
    • Skill: +1 Knowledge happens naturally during the caper
    • Pass the 5th Obstacle
      • Skill: +1 Knowledge
    • To eliminate confusion, you should get +3 Knowledge total by the end of this caper
  • Ahmose: The Indian Adventure
    • Skill: +1 Knowledge happens naturally during the caper

New York after India Edit

Current point tally: 66

At this point, you can ignore: Sterling

  • The Third Eye Gang Adventure
    • Skill: +1 Knowledge happens naturally during the caper
    • Skill: +1 Knowledge happens naturally during the caper
    • To eliminate confusion, you should get +2 Knowledge total by the end of this caper

Peru Edit

At this point, you can ignore: Sterling

  • [January 22, morning]
    • Pass the 1st Obstacle
      • Skill: +1 Knowledge
  • The Stolen Scholar Adventure
    • Skill: +1 Knowledge happens naturally during the caper
    • Skill: +1 Knowledge happens naturally during the caper
    • Pass the 5th Obstacle
      • Skill: +1 Knowledge
    • To eliminate confusion, you should get +3 Knowledge total by the end of this caper
  • 1931 Peru: The Main Adventure
    • Pass the 8th Obstacle
      • Skill: +1 Knowledge
  • Felix: The Peruvian Adventure
    • Skill: +2 Knowledge happens naturally during the caper
    • After this, you can ignore Felix
  • Nigel: The Peruvian Adventure
    • Choose 'Go for it' or 'Look for alternatives', then 'Let's just blow up the boulder, Nigel.' and pass the 2nd Obstacle
      • Skill: +1 Knowledge
    • After this, you can ignore Nigel
  • Ahmose: The Peruvian Adventure
    • Pass the 4th Obstacle
      • Skill: +1 Knowledge

New York after Peru Edit

Current point tally: 78

At this point, you can ignore: Sterling, Felix, and Nigel

Keep doing Ahmose's and Roland's Main Adventures

New Orleans Edit

Keep doing Ahmose's and Roland's Main Adventures

New York after New Orleans Edit

Current point tally: 87

At this point, you can ignore: Sterling, Felix, and Nigel

Keep doing Ahmose's and Roland's Main Adventures

  • The Adventure Upstate (unlocks April 5th)
    • Choose 'Actually, if you look carefully at the markings you can see the alternating bands of white and black, which indicate-'
      • Skill: +1 Knowledge
    • Skill: +1 Knowledge happens naturally during the caper
    • To eliminate confusion, you should get +2 Knowledge total by the end of this caper
  • The Big Movie Star Adventure
    • Pass the 3rd Obstacle
      • Skill: +1 Knowledge
    • Choose 'Set up a trap in the prop room' and pass the 4th obstacle using Perception
      • Skill: +1 Knowledge
  • Two Adventures Together
    • Pass the 1st Obstacle using Problem Solving
      • Skill: +1 Knowledge
    • More Knowledge can be gained once you reach Turkey

Turkey Edit

  • [May 23, afternoon]
    • Choose 'Take a look at the engine' and pass the 1st Obstacle
      • Skill: +1 Knowledge
  • Two Adventures Together
    • Pass the 4th Obstacle with Empathy
      • Skill: +1 Knowledge
    • Choose 'What's this mean?' and pass the 6th Obstacle
      • Skill: +1 Knowledge
    • Choose 'Who, exactly, gave you this letter, Anna?' and pass the 8th Obstacle
      • Skill: +1 Knowledge
    • Choose 'Stay here; they'll hide if they see me coming with you' and pass the 12th Obstacle
      • Skill: +1 Knowledge
  • Roland: The Turkish Adventure
    • Pass the 2nd Obstacle
      • Skill: +1 Knowledge
    • Skill: +1 Knowledge happens naturally during the caper
    • To eliminate confusion, you should get +2 Knowledge total by the end of this caper
  • Ahmose: The Turkish Adventure
    • Pass the 2nd Obstacle
      • Skill: +1 Knowledge
    • Pass the 3rd Obstacle
      • Skill: +1 Knowledge

Final point tally: 102

Knowledge Point Tallies Edit

Tutorial: 30

New York: 26

Egypt: 6

Australia: 9

India: 8

Peru: 9

New Orleans: 4

Turkey: 10

Total Knowledge Points Available=102

What Can You Skip? Edit

There are at least 102 Knowledge points available, which means you can skip a few capers.

  • Sterling's capers are always long and confusing. Avoid as many of them as possible, especially his India caper.
  • Most of Ahmose's capers only give +1 Knowledge
  • Capers in Turkey as they have high passing values

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