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Caper



Note: The Obstacle List seen on this page has been edited to be more accurate or include extra information.

Note: The Obstacle passing value assumes you did not choose to Rest.

Turkey

This place seems to bring out the hero in Nigel. That may be a problem.

Dream Route

[Adventure with Nigel in Turkey]

  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • 1st Obstacle: E43/N86/H129 Problem Solving / Poise
    • Success:
      • Skill: +5 Dream of Nigel
      • Skill: +1 Tolerance
    • Failure:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Decision:
    1. Thanks!
    2. Actually, maybe I should prepare. Get some wooden stakes or something.
      • Allows you to Rest before continuing the adventure
  • Skill: +1 Stress
  • Skill: +1 Stress
  • 2nd Obstacle: E47/N94/H141 Negotiation
    • Success:
      • Attribute: +5 Dream of Nigel
      • Skill: +1 Conscience
    • Failure:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Deception
  • Decision:
    1. Make an effort! Push him!
      • 3rd Obstacle: E46/N92/H138 Empathy / Moxie
        • Success:
          • Attribute: +5 Dream of Nigel
          • Attribute: +1 Charm
        • Failure:
          • Skill: +1 Stress
    2. Take an easier route and try something else. I think I might lose points, though...
      • Skips the 3rd Obstacle
  • Skill: +1 Negotiation
  • Decision:
    1. I should just distract the thug for long enough to get Nigel and Krause in safely.
      • Skill: +1 Stress
      • Skill: +1 Stress
      • Skill: +1 Stress
      • 4th Obstacle: E49/N98/H147 Climbing / Strength
        • Success:
          • Attribute: +10 Dream of Nigel
          • Attribute: +1 Athletics
        • Failure:
          • Skill: +1 Stress
    2. I should get the thug to help me. Though I feel like I would lose more points with Nigel.
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • 5th Obstacle: E50/N100/H150 Stealth / Grace (E49/N98/H147 if you had the thug help you)
    • Success:
      • Attribute: +10 Dream of Nigel
      • Attribute: +1 Wits
    • Failure:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • [Achievement: Every Archaeologist Does It]
  • Skill: +1 Stress
  • END
Nigel Turkish Adventure Newspaper


Friendship Route

[Adventure with Nigel in Turkey]

  • Skill: +2 Relationship with Nigel
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • 1st Obstacle: E43/N86/H129 Problem Solving/ Poise
    • Success:
      • Skill: +1 Tolerance
    • Fail:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Decision:
    1. Thanks!
    2. Actually, maybe I should prepare. Get some wooden stakes or something.
      • Allows you to Rest before continuing the adventure
  • Skill: +1 Stress
  • Skill: +1 Stress
  • 2nd Obstacle: E47/N94/H141 Negotiation
    • Success:
      • Skill: +1 Conscience
    • Fail:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Deception
  • Decision:
    1. Make and effort! Push him!
      • 3rd Obstacle: E46/N92/H138 Empathy/ Moxie
        • Success:
          • Skill: +1 Charm
        • Fail:
          • Skill: +1 Stress
    2. Take an easier route and try something else. I think I might lose points, though...
      • Skips the 3rd Obstacle
  • Skill: +1 Negotiation
  • Decision:
    1. I should just distract the thug for long enough to get Nigel and Krause in safely.
      • Skill: +1 Stress
      • Skill: +1 Stress
      • Skill: +1 Stress
      • 4th Obstacle: E49/N98/H147 Climbing/ Strength
        • Success:
          • Skill: +1 Athletics
        • Fail:
          • Skill: +1 Stress
    2. I should get the thug to help me. Though I feel like I would lose more points with Nigel.
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +2 Relationship with Nigel
  • Skill: +1 Stress
  • 5th Obstacle: E50/N100/H150 Stealth / Grace (E49/N98/H147 if you had the thug help you)
    • Success:
      • Skill: +1 Wits
    • Fail:
      • Skill: +1 Stress
  • Skill: +1 Stress
  • [Achievement: Every Archaeologist Does It]
  • Skill: +1 Stress
  • Skill: +5 Relationship with Nigel
  • Skill: +2 Relationship with Nigel
  • Skill: +2 Relationship with Nigel
  • END
Nigel Turkish Adventure Newspaper
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