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Caper



Note: The Obstacle List seen on this page has been edited to be more accurate or include extra information.

Note: The second obstacle HAS to be beaten to progress. It will keep making you restart the challenge, with no rest to get more inspirations.

New York Edit

Dream Route Edit

[Prepare for the Spy Adventure in Turkey] Edit

  • Rest

Friendship Route Edit

[Prepare for the Spy Adventure in Turkey] Edit

  • Skill: +2 Relationship with Roland
  • Rest

TurkeyEdit

Dream Route Edit

[Adventure with Roland in Turkey] Edit

Where do we even start looking?

  • Skill: +1 Stress
  • Decision:
    1. What can it hurt, right?
      • Can move on
    2. There's obviously nothing here...
      • Endless loop until you choose 'What can it hurt, right?'
  • Skill: +1 Stress
  • Decision:
    1. I bet I can guess...
    2. I have no idea...
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Decision:
    1. Oh, go to hell, Roland!
      • Skill: +1 Stress
    2. Roland? Is that you? Have you made it? Is this your memory? Roland?
    3. This can't be the truth...can it?
  • Skill: +1 Stress
  • 1st Obstacle: 65
    • Problem Solving
      • Success:
        • Skill: +7 Dream of Roland
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
    • Awareness
      • Success:
        • Skill: +7 Dream of Roland
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
    • Perception
      • Success:
        • Skill: +7 Dream of Roland
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
          • Skips to 'Decision: You're... you're not Roland. Th--There's no point in trusting you. It doesn't prove anything./I'm not playing anymore.
  • Decision:
    1. You'd leave me here, just so that you can get to the Original Ankh... After all we've been through... you would leave me here... just like that?
      • Skill: +1 Stress
    2. You're not Roland. Roland would never leave me like this!
    3. There is no way I'm going to sit here and take this.
  • Decision:
    1. You're... you're not Roland. Th--There's no point in trusting you. It doesn't prove anything.
      • Skill: +1 Stress
    2. I'm not playing anymore.
  • Decision:
    1. Sadie needs to stop whining, and get to the point!
      • Skips to 'Decision: Sadie: 'Was that the sky I saw for just a second there?'/Sadie: 'Something big is happening, I can feel it.'/This is so meta.
    2. This hits home. There's someone in my life I'm not sure I trust either.
    3. Um. What's going on?
  • Skill: +1 Stress
  • Skill: +1 Self Knowledge
  • Decision:
    1. Sadie: 'Was that the sky I saw for just a second there?'
      • Skill: +1 Stress
    2. Sadie: 'Something big is happening, I can feel it.'
      • Skill: +1 Stress
    3. This is so meta.
  • Skill: +1 Stress
  • 2nd Obstacle: 78 Courage/Self Knowledge
    • Success:
      • Skill: +7 Dream of Roland
      • Skill: +1 Knowledge
    • Fail:
      • Skill: +1 Stress
      • Endless loop until you pass
  • Skill: +1 Knowledge
  • END

Friendship Route Edit

[Adventure with Roland in Turkey] Edit

Where do we even start looking?

  • Skill: +1 Stress
  • Decision:
    1. What can it hurt, right?
      • Can move on
    2. There's obviously nothing here...
      • Endless loop until you choose 'What can it hurt, right?'
  • Skill: +1 Stress
  • Decision:
    1. I bet I can guess...
    2. I have no idea...
      • Skill: +1 Stress
  • Skill: +1 Stress
  • Skill: +1 Stress
  • Decision:
    1. Oh, go to hell, Roland!
      • Skill: +1 Stress
    2. Roland? Is that you? Have you made it? Is this your memory? Roland?
    3. This can't be the truth...can it?
  • Skill: +1 Stress
  • 1st Obstacle: 65
    • Problem Solving
      • Success:
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
    • Awareness
      • Success:
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
    • Perception
      • Success:
        • Skill: +1 Wits
      • Fail:
        • Skill: +1 Stress
          • Skips to 'Decision: You're... you're not Roland. Th--There's no point in trusting you. It doesn't prove anything./I'm not playing anymore.
  • Decision:
    1. You'd leave me here, just so that you can get to the Original Ankh... After all we've been through... you would leave me here... just like that?
      • Skill: +1 Stress
    2. You're not Roland. Roland would never leave me like this!
    3. There is no way I'm going to sit here and take this.
  • Skill: +2 Relationship with Roland
  • Decision:
    1. You're... you're not Roland. Th--There's no point in trusting you. It doesn't prove anything.
      • Skill: +1 Stress
    2. I'm not playing anymore.
  • Decision:
    1. Sadie needs to stop whining, and get to the point!
      • Skips to 'Decision: Sadie: 'Was that the sky I saw for just a second there?'/Sadie: 'Something big is happening, I can feel it.'/This is so meta.
    2. This hits home. There's someone in my life I'm not sure I trust either.
    3. Um. What's going on?
  • Skill: +1 Stress
  • Skill: +1 Self Knowledge
  • Skill: +1 Relationship with Roland
  • Decision:
    1. Sadie: 'Was that the sky I saw for just a second there?'
      • Skill: +1 Stress
    2. Sadie: 'Something big is happening, I can feel it.'
      • Skill: +1 Stress
    3. This is so meta.
  • Skill: +1 Stress
  • Skill: +2 Relationship with Roland
  • Skill: +2 Relationship with Roland
  • 2nd Obstacle: 78 Courage/Self Knowledge
    • Success:
      • Skill: +1 Knowledge
    • Fail:
      • Skill: +1 Stress
      • Endless loop until you pass
  • Skill: +1 Relationship with Roland
  • Skill: +1 Knowledge
  • Skill: +2 Relationship with Roland
  • END

Newspaper Article Edit

Roland Turkish Adventure Newspaper

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