Caper |
Diary |
Note: The Obstacle List seen on this page has been edited to be more accurate or include extra information.
Note: The Obstacle difficulties assume you faced all Obstacles.
Australia[]
How could he cause so much trouble in so little time?
[Investigate Sterling's Adventures in Australia][]
- Attribute: +1 Relationship with Sterling
- Decision:
- I don't know what kind of trouble Sterling's in but maybe I can help out here. All this situation needs is a little elbow grease!
- Attribute: +1 Relationship with Sterling
- Wow. That was a really lousy thing for Sterling to do.
- Poor woman
- I don't know what kind of trouble Sterling's in but maybe I can help out here. All this situation needs is a little elbow grease!
- Skill: +1 Stress
- Attribute: +1 Relationship with Sterling
- Skill: +1 Stress
- Skill: +1 Stress
- Attribute: +2 Relationship with Sterling
- Attribute: +1 Wits
- Skill: +1 Stress
- 1st Obstacle: E9/N18/H27
- Negotiation / Resolve
- Success:
- Skill: +1 Diplomacy
- Failure:
- Skill: +1 Stress
- Success:
- Empathy
- Success:
- Skill: +1 Diplomacy
- Failure:
- Nothing
- Success:
- Negotiation / Resolve
- Decision:
- Suggest going outside and taking a look.
- Skill: +1 Stress
- Skill: +1 Stress
- Use the clamp, but do it yourself. Gingerly.
- Investigate from inside the submarine.
- Skill: +1 Stress
- Suggest going outside and taking a look.
- 2nd Obstacle: E10/N20/H30 Deduction / Occult Lore / Awareness
- Success:
- Attribute: +1 Knowledge
- Failure:
- REST
- Success:
- Decision:
- It must be so depressing to think like that
- Skill: +1 Self Knowledge
- How dare she?!
- Skill: +1 Self Knowledge
- Where on earth did that come from?
- Skill: +1 Stress
- It must be so depressing to think like that
- Skill: +1 Stress
- Skill: +1 Stress
- Skill: +1 Stress
- Skill: +1 Stress
- Decision:
- Do nothing! Have you seen the size of that turtle?! Don't make it angry!
- Take Tiny on!
- 3rd Obstacle: E13/N26/H39
- Magic Tricks
- Success:
- Attribute: +1 Wits (incorrectly labeled Stress)
- Extended dialogue
- Failure:
- Skill: +1 Stress
- Success:
- Fisticuffs
- Success:
- Skill: +1 Fisticuffs
- Extended dialogue
- Failure:
- Skill: +1 Stress
- Success:
- Magic Tricks
- 3rd Obstacle: E13/N26/H39
- Skill: +1 Stress
- Skill: +1 Stress
- 4th Obstacle: E13/N27/H40 Deception / Poise / Fisticuffs
- Success:
- Skill: +1 Flirting
- Failure:
- Skill: +1 Stress
- Success:
- Decision:
- Stay and mingle to get more information out of Madame Leigh's guests.
- Explore the hotel.
- Skill: +1 Stress
- 5th Obstacle: E14/N29/H43 Dodge / Magic Tricks
- Success:
- Attribute: +1 Wits
- Failure:
- Skill: +1 Stress
- Success:
- Decision:
- I am pretty incredible.
- I can't even think about that with Sterling missing.
- Attribute: +2 Relationship with Sterling
- How nice of them to say!
- Skill: +1 Stress
- Decision:
- Decision:
- Go through the ledger.
- Decision:
- Sterling puts me through so much trouble!
- Wow, I can't believe this sum!
- Poor Sterling, he must really be in trouble.
- Attribute: +2 Relationship with Sterling
- 7th Obstacle: E16/N32/H48 Cryptography / Deduction
- Success:
- Attribute: +1 Knowledge
- Failure:
- Skill: +1 Stress
- Success:
- Decision:
- Ask around about Mr. Evans.
- Attribute: +2 Relationship with Sterling
- Skill: +1 Stress
- Enjoy the party.
- Convince Madam Leigh to drink (This will only appear if you FAIL Obstacle 1)
- A fine French champagne.
- Skill: +1 Stress
- Whiskey on the rocks.
- She doesn't normally drink... so sneak her a Shirley Temple with a little extra something!
- Skill: +1 Stress
- A fine French champagne.
- Go through the ledger.
- Skill: +1 Stress
- Attribute: +2 Relationship with Sterling
- Attribute: +1 Relationship with Sterling
- 8th Obstacle: E16/N33/H49 Strength / Courage / Tolerance
- Success:
- Skill: +1 Moxie
- Failure:
- Skill: +1 Stress
- Success:
- END